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The Future of Online Gaming

If you are one of the millions of gamers approaching your 30s or 40s

If you are one of the millions of gamers approaching your 30s or 40s, you should have no problem understanding how far online gaming has come since its humble beginnings. There has been a fast-moving gaming revolution taking place over the past few decades which is truly remarkable, and its developments have completely changed the ways in which gaming in general is viewed.

 

Even gamers coming from younger generations can see how fast things are moving and it seems that with each passing year there are an immense amount of technologies and trends that are becoming obsolete as newer and better ones come in to take their place. The question begs to be asked: where can we expect the online gaming industry to go within the next couple of years?

 

Find out more about the shift bought forth from online gaming here: http://www.night-descends.net/the-shift-brought-forth-by-online-gaming-industry/

Trends as indicators of future change

An almost too-apparent trend that points to serious change in online gaming is the fact that games are being developed to play on several different devices. The somewhat recent move by Microsoft to bring their PC gaming community together with gamers loyal to Xbox is a big indicator of that change. The software giant rightly understood that people now engage with other players online in many different ways and they expect to be able to get similar experiences whether they are on their phones, tablets, PCs or game consoles. The move to cross-platform gaming is going to create opportunities for gamers that have never been seen before. We’ll just have to wait and see where the technology takes us.

 

Getting into - then away from - the screen

According to an interview with Alienware’s Frank Azor and Nelson Gonzalez conducted by Time Magazine, we are only just seeing the beginning of virtual reality as a gaming platform. The technology promises to completely change the face of gaming as we know it today by bringing in more sensory elements as well as higher levels of social connectedness.

 

One exciting development in the works in the ability to feel more of what’s going on in the game world. Gadget, gloves, and entire body suits are being developed with the intent of giving players the feeling that they are really experiencing the world of VR.

 

Of course, there is also the promise of greater social developments such as bringing people together within the VR world and letting them interact together. When we consider the future of online games, it isn’t hard to imagine a Sims-like experience where all the characters are actually living players.

 

The impact of a changing demographic

Another area that we can look to see where games are going is the average age of people playing. The average is currently set near 30 which effectively makes the target audience for game developers everyone: gone are the days that video games were for kids. The demographics are changing, and as a result, the games people are playing are adapting to the changing needs and preferences of their audience. If we were to look into the future online landscape, we would have to take these changes to heart and assume that tomorrow’s games will be deeper, more advanced, and topically more mature - while at the same time becoming more intuitive to accommodate players who didn’t grow up as ‘gamers’.

 

Final Thoughts

Only time will tell where the industry will really take us, but for now it seems fairly clear that we are just on the cusp of many exciting developments unlike anything that we have seen before. With games becoming ultra-realistic and platforms moving well beyond the screen, the entire is industry is rich with possibility.

If you are one of the millions of gamers approaching your 30s or 40s, you should have no problem understanding how far online gaming has come since its humble beginnings. There has been a fast-moving gaming revolution taking place over the past few decades which is truly remarkable, and its developments have completely changed the ways in which gaming in general is viewed.

Even gamers coming from younger generations can see how fast things are moving and it seems that with each passing year there are an immense amount of technologies and trends that are becoming obsolete as newer and better ones come in to take their place. The question begs to be asked: where can we expect the online gaming industry to go within the next couple of years?

Find out more about the shift bought forth from online gaming here: http://www.night-descends.net/the-shift-brought-forth-by-online-gaming-industry/

Trends as indicators of future change

An almost too-apparent trend that points to serious change in online gaming is the fact that games are being developed to play on several different devices. The somewhat recent move by Microsoft to bring their PC gaming community together with gamers loyal to Xbox is a big indicator of that change. The software giant rightly understood that people now engage with other players online in many different ways and they expect to be able to get similar experiences whether they are on their phones, tablets, PCs or game consoles. The move to cross-platform gaming is going to create opportunities for gamers that have never been seen before. We’ll just have to wait and see where the technology takes us.

Getting into - then away from - the screen

According to an interview with Alienware’s Frank Azor and Nelson Gonzalez conducted by Time Magazine, we are only just seeing the beginning of virtual reality as a gaming platform. The technology promises to completely change the face of gaming as we know it today by bringing in more sensory elements as well as higher levels of social connectedness.

One exciting development in the works in the ability to feel more of what’s going on in the game world. Gadget, gloves, and entire body suits are being developed with the intent of giving players the feeling that they are really experiencing the world of VR.

Of course, there is also the promise of greater social developments such as bringing people together within the VR world and letting them interact together. When we consider the future of online games, it isn’t hard to imagine a Sims-like experience where all the characters are actually living players.

The impact of a changing demographic

Another area that we can look to see where games are going is the average age of people playing. The average is currently set near 30 which effectively makes the target audience for game developers everyone: gone are the days that video games were for kids. The demographics are changing, and as a result, the games people are playing are adapting to the changing needs and preferences of their audience. If we were to look into the future online landscape, we would have to take these changes to heart and assume that tomorrow’s games will be deeper, more advanced, and topically more mature - while at the same time becoming more intuitive to accommodate players who didn’t grow up as ‘gamers’.

Final Thoughts

Only time will tell where the industry will really take us, but for now it seems fairly clear that we are just on the cusp of many exciting developments unlike anything that we have seen before. With games becoming ultra-realistic and platforms moving well beyond the screen, the entire is industry is rich with possibility.

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